Knight's Adventures Mac OS
Knights and Merchants: The Peasants Rebellion recreates the era of the Middle Ages. Take on the role of an ordinary captain in the Palace Guard. A conspiracy against the king catapults the captain into a situation where he finds himself responsible for the defense of the last royal province.
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Forgotten Realms: Unlimited Adventures | |
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Developer(s) | MicroMagic |
Publisher(s) | Strategic Simulations, Inc. |
Designer(s) | Jason T. Linhart |
Programmer(s) | David Blake Jason T. Linhart Bill Sloan |
Artist(s) | Eric Halloran Herb Perez |
Composer(s) | David Govett George Sanger |
Series | Gold Box |
Platform(s) | MS-DOS, Macintosh |
Release | March 17, 1993 |
Genre(s) | Role-playing video game |
Mode(s) | Single-player |
Forgotten Realms: Unlimited Adventures, also known as Unlimited Adventures, or by the acronyms FRUA or UA, is a video game originally released on March 17, 1993, by Strategic Simulations, Inc.[1] for the IBM PC and Apple Macintosh.
Gameplay[edit]
Unlimited Adventures is essentially a role-playing game construction kit, and draws on the prior Gold Box engine games for its content.[2] SSI's contract with TSR, Inc. required the former to stop using the Gold Box engine, so the company released its development tools.[3] A player could create hundreds of different monsters, triggers as part of adventure design on the computer.[2]
The chief feature of interest in this computer role-playing game is that it contains an editor that allows the user of the game to create new adventures that anyone else who owns the game can play. The game uses a variant of TSR's Advanced Dungeons & Dragons rules in the gameplay. The engine within which adventures are played is based on the Gold Box engine that made its debut in the game Pool of Radiance, although some improvements have been made (for instance, the color depth has been increased from 4 bits to 8 bits). Despite possessing features that, today, are considered limited (such as a 320×200 pixel resolution), the versatility and ease of use offered by this engine have created a community of users who remain active to the present day.
The original game allowed the user to create dungeon modules, some editing and renaming of monsters and characters, and to import pictures and monster sprites. However, some art, such as walls, combat backdrops, and title screens, could not be changed in the unmodified game.
Those deficiencies have been overcome by a now fairly extensive library of hacks, which allow the designer to change things not changeable in the game out of the box. Other hacks allow the designer to alter the game play itself: to create new weapons and other items, to alter spells, and to change other aspects of gameplay. The availability of these hacks has led to the creation of a number of comprehensive 'worldhacks', designed to allow the creation of science fiction, superhero, Western and Roman Empire adventures, among others. A program called 'UASHELL' applies and manages these hacks and enables the player to apply them. The fanmade game design program Dungeon Craft (originally called UA Forever) is a standalone program that partially emulates FRUA's engine, but with a greater ease of user modification.
More than seven hundred adventure designs have been created for this game. They vary widely in quality, and the best of them are comparable in depth to the original commercial releases.
Compilations[edit]
Forgotten Realms Unlimited Adventures is included in the compilation 'The Forgotten Realm Archives - Collection Two'.[4]
Reception[edit]
SSI sold 32,364 copies of Unlimited Adventures.[3]Computer Gaming World in 1993 called it 'the best adventure-construction kit available' despite the 'sorely lacking' Gold Box engine.[5] According to GameSpy in 2004, although 'the game's graphics were poor [...] and using the tools could be a little complicated, Unlimited Adventures was an excellent tool for budding RPG designers'.[6]
References[edit]
- ^Barton, Matt (2007-02-23). 'Part 2: The Golden Age (1985-1993)'. The History of Computer Role-Playing Games. Gamasutra. Archived from the original on 2009-02-27. Retrieved 2009-03-26.
- ^ abTresca, Michael J. (2010), The Evolution of Fantasy Role-Playing Games, McFarland, p. 144, ISBN078645895X
- ^ abMaher, Jimmy (2017-03-31). 'Opening the Gold Box, Part 5: All That Glitters is Not Gold'. The Digital Antiquarian.
- ^'Forgotten Realms: The Archives - Collection Two'. Retrieved July 23, 2018.
- ^Craft, Rudy (September 1993). 'Create Your Own Fictions With SSI's Unlimited Adventures'. Computer Gaming World. p. 54. Retrieved 30 July 2014.
- ^Rausch, Allen (2004-08-17). 'A History of D&D Video Games - Part III'. Game Spy. Retrieved November 17, 2012.
External links[edit]
- Forgotten Realms: Unlimited Adventures at MobyGames
- The FRUA & Dungeon Craft Community Forums: The Unofficial FRUA/Dungeon Craft Forum for Module Designers and Players
- The Magic Mirror: The largest FRUA resource online
The sequel of one of the most acclaimed 2D roguelike platform games is finally available for macOS users. We proudly present Spelunky 2 for Mac, a game generally acclaimed by both the players and critics. Spelunky 2 Mac OS X is available in .dmg format, easy to use on both Macbooks and iMacs.
“This feeling of getting better, and knowing that it’s not because of anything but your own skills and knowledge, is incredibly powerful, and it makes Spelunky 2 one of the most rewarding video games I’ve ever played.”
10 – IGN
One of the biggest review platforms rates this game with maximum points. This is very rare nowadays because there is such a big number of good games. Spelunky 2 Mac OS X is not an RPG/Action/Simulator/Racing game… it’s only a very nice 2D platform game, but with unique and perfectly made features. This is the main reason for which it is so loved by the public. You can get it easily, just go to the download page and follow the instructions.
You may try also this 2D game: Hollow Knight Mac OS X
In this great 2D platform-adventure game for macOS, you take control of Ana. This is the daughter of the explorer from the first title. She travels to the Moon and starts the quest of finding her parents. Caves full of enemies and deadly traps are the gameplay environment. When you die you will start from the level’s beginning, but with paths and enemies randomly regenerated. This system is one of the best features of Spelunky 2 Mac OS X. Some lava themed levels are newly introduced and offer great visual diversity. Monsters, ridable mounts, traps, multiplayer CO-OP, multiplayer competitive, and four players online multiplayer. These are all new features. If you want to play this excellent game for macOS, the download button is below. Enjoy!
Spelunky 2 Mac OS X
– Minimum System Requirements –
- System Requirements
- How to Access
- About Us
CPU: | Quad Core |
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CPU Speed: | 2.6 GHz |
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RAM: | 2 GB |
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OS: | Mac OS 10.11 |
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Video Card: | NVIDIA GTX 750 |
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Free Disk Space | 750 MB |
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Step 2: After successful validation, proceed with the download. Please note that the download speed depends on the library servers and your internet connection. Macgamesworld is not responsible for it.
Step 3: After download, proceed with the installation. The game is in .dmg format, so just run the installer and follow the instructions.
Step 4: PLAY! No additional files are required (NO cracks, DLL, activators)
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Knight's Adventures Mac Os 11
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